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As you glance between the ponies around the public place, one of them in particular catches your attention: what looks like a stout, long-bearded stallion wearing a full set of armour.
Between the angular violet plates, the outlandish horned helmet, and the lantern hanging from his tail, you realize that he seems to match the description of the traveller Honourshine once met before, and point him out to her.
Moonflower: "Ooh, you're right!"
Honourshine: "... That has to be him."
You ask her if she thinks you should approach him, and she offers an unconvinced shrug in response.
Honourshine: "If you believe you can get more out of him than I could, then be my guest. But don't say I didn't warn you."
With nothing to lose for trying, you decide to cut through the square, and cross his path on the other side. Once you get close enough, you excuse yourself to get his attention, and he stops to look at you. His large moustache barely wiggles as a voice of pure gravel escapes from underneath.
Traveller: "Aye?"
You greet the traveller, and begin introducing yourself to him, but he cuts you off as soon as you speak your name.
Traveller: "Dun moch cur whu ye're. Sumin' yeu wan'?"
... It takes you a moment to realize that the language he spoke in was, in fact, Ponish — and that he seemingly is every bit as rude as Honourshine made him out to be. Still, you decide to try again, and cut to the chase. You ask him if he remembers meeting your friend Honourshine a few weeks ago. He looks over to her, then back to you.
Traveller: "Eh, nun ter 'member s'for s'Oi kneu."
You squint your eyes in an attempt to better decypher the traveller's impossibly thick accent, but it doesn't help much. Either way, you remind him of the bell the historian is carrying, and how he claimed it was of Elven make. You ask if there is anything more he could tell you about it.
Traveller: "Still cerr'in' tha' ol' jonk 'reund, ere wey? Hear thar's sum noice hot-bubblin' vulcaneus 'er eastwar' oisles."
Hearing him speak of what sounds like volcanoes lets you fairly guess at what he's suggesting again. However, he does seem to know at least something about the artifact or its origin. You try asking if there is anything you could trade with him in exchange for that knowledge.
Traveller: "Moight; 'erweurld's droi's ash, 'tis. Tell yeu whot: get mey yer streunges' drink an' a hoigh-tail wench, an' Oi'll spell i' eut fer ye. Nu'h'it matters moch."
You don't even need to look over to Honourshine to feel the flatness of her stare. You sense that she certainly doesn't think his deal any more worthy of consideration now than she did before.





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I would imagine they're not illegal, but it just doesn't commonly happen for the reasons above.
Considering how friendly and pleasant Equestria and the ponies are portrayed in this story I would imagine that if such places do indeed exist, ponies working there do so because they want to not because they have to. And they probably can refuse to sleep with clients if they find them repulsive.
If possible hail a cab and ask the driver if he or she knows a good place to get "friendly" with other ponies. If the driver knows such a place let him/her drive us there and pray we find somepony who isn't bothered by his “charm”.
If he still refuses to talk about the bell, he might at least tell us about where he's from, where he's going, and what he even wants.
Yes?
Don't much care who you are. Something you want?
Nothing to remember as far as I know.
Still carrying that old junk around, are we? I heard there's some nice hot bubbling volcanoes are [sic] eastward isles.
Might; our world's dry as ash. Tell you what: get me your strongest drink and a high-tail wench, and I'll spell it out for you. Not that it matters much.
I'm not 100% sure about him wanting to go to a place with volcanoes… I might edit it out of my command. It hinges on him saying volcanoes are "nice" unironically, him saying volcanoes are in the east and also heading east, and the comment about his world being dead being related. There's my out of character knowledge that dwarves like magma, but that's a tenuous connection. Odds are Honourshine's instincts will be right, and we can't get anything more out of him. I'm debating whether we just look for a place to stay now.
The traveller is definitely rude and unhelpful. Though, that his home (world) was destroyed makes him slightly more sympathetic. I don't know much about the Nine Worlds, but it does sound like he's from a different world. Muspelheim or Helheim maybe? 2016-04-19
Places with volcanic activity: the Dragonlands for sure, and possibly the swamp that Apple Bloom travels through in Somepony to Watch Over Me.
Predictably the guy is indeed rude and unwilling to tell us more. I'm actually relieved nobody has yet suggested that Moonflower "takes one for the team". Even if she would want to have some fun with the guy, I'm not sure that's a good idea.
If we want to try and squeeze more information out of him, looking for a bar and buying him a drink is probably a good start. As for the wenches: Depending on whether or not brothels do exist in this setting this is either an easy or relatively hard task. We know that the Harpies opened a “hotel” in Vanhoover. Maybe a similar place exists in Fillydelphia? We also know that adult toy stores exist, so maybe we can bring him to such a place to look for company. Not sure if he's going to find a willing partner with his "charm" but that's the best I can come up with.
Or we could just ignore him and focus on our mission. That's also a valid plan.