[Dispel Strike] You roll a 10 (required 8). Success!


As your eyes linger on the void crystal — a crystal so dark it looks like a floating black hole —, you are reminded of the nightcrawlers of Low Earth. Suddenly, the memory sparks another, and you get an idea.

You remember defeating one of the dark creatures using Dispel Strike, a spell you can cast with your hooves. You figure that if the crystal is enchanted, then dispelling the enchantment should count as changing one of its properties.

With that theory in mind, you decide to put it to the test. You hold up a hoof, concentrate, then kick it forward. A burst of blue flames erupts from the impact, and the now colourless crystal falls to the ground with a soft clink.

Blade Dancer: "Was that...?"

Steelwind: "Master Whitefox's technique."

Blade Dancer's horn flashes once more, and you feel magic returning to your horn. Curious, you ask if they know something about the spell you just used.

Steelwind: "Indeed. Dispel Strike is a technique designed by Master Whitefox, a monk who studied under Ryokasei the Saint Omen. He left the island hundreds of years ago to travel the world and share his knowledge... and his love for puzzles."

You mention that you learned the spell from a tome you found at the bottom of a well, and recount how it was hidden behind multiple layers of illusions.

Steelwind: "Hah hah hah! That does sound like his work. And thanks to that, you've proven yourself capable of embodying the arcane. Congratulations, you have passed all three trials. Now come, and receive the honour due true warriors."

You step forward as Master Steelwind, Blade Dancer and Tsu-Ko all begin to channel a spell together. Between them, the air darkens, and magical stars align to form a sigil: an upside-down triangle with a circle within, and a strange rune in the middle.

Then, the sigil shines blindingly, yet emits no light outside of your own vision, as if being absorbed into your very soul. Over time, it fades away completely, after which the trio bows before you. You bow in response.

Steelwind: "You now bear the Mark of the Dragon. You are free to travel beyond the trigon, and to watch over a ward.

This freedom, of course, comes with the burden of responsibility. May you have the strength to carry it when you can, and the wisdom to rest when you cannot."